Welcome to my guide on stamina recovery. I've been studying and testing a lot about it for a while now and figured I had gotten as much info as I can think of and can finally compose it into one big guide.
First off, stamina recovery comes down to 3 factors. Base stamina recovery, equipment load and bonus stamina recovery. There is 3 different forms of bonus stamina recovery as well, the consumable item Green Blossom, the Chloranthy Ring +0/1/2 and 3 different shields. (Shield of the Insolent, Blossom Kite Shield and Slumbering Dragon shield.)
Just a really quick video, more so to have something to back up my claims but basically these are the results of how effective each Chloranthy ring is compared to having no stamina recovery on.
The results can vary slightly, I'd say you could give or take 1% maybe even up to 2% from what I've written but these seem to be the approximate range they are.
Chloranthy Ring + 0: ~12% Chloranthy Ring + 1: ~18% Chloranthy Ring + 2: ~20%
Alright I went a little overboard on this one and there was no way I could fill up almost 30 minutes of video with me talking when the majority of this video is pretty self explanatory with what you can see. I apologize for the length, I start with showing both tests as I tested everything twice but realized the video was going to be way too long that way so I cut them done to only showing the 1st or 2nd result, depending if there was an error in the 1st.
For a video version of this post, check my youtube upload here.
I had this theory that maybe the Royal Soldier's Ring +2 might just be more effective for stamina recovery compared to the Chloranthy Ring +2 because of how your stamina recovers faster when you have a lower equip load. I decided to test this theory out the best I could here. Keep in mind that there is room for human error as I was doing this the best I could but definitely couldn't be perfect.
From this you can see that the Chloranthy Ring beats out the Royal Soldier Ring each time. Although the Soldier's Ring does only fall behind slightly and there is a chance that it does increase roll distance. I had trouble being able to accurately show this in the video but just based off of my feeling while comparing the 2, the less weight did seem to add a small amount of distance.
I feel like although the ring didn't perform as well as I had hoped, I will definitely be trying it out in a PvP environment and see if I notice an impact on the rolling and if that slight stamina regeneration will be worth it.
As a side note, through this testing I noticed that it seemed to take a flat 3.5 seconds to be able to sprint again after draining it all. This is most notable when I have the life ring on while sprinting and my stamina does not fully recover before I sprint again where with the Chloranthy ring, even after it's full it takes almost a half second to start again.
If you see any error or suspect error in my results, feel free to call me out and I will double check and update my results. Thanks for watching/reading.
So I decided to try to see just how viable bleed damage was in this game so I took my my character and dropped a soul vessel to pump it's stats.
Now the enemy I chose to test on was the big red phant scythe weilder in the lost bastille at the no mans warf entrance since they had light armored, skin exposed and high in health.